If I recall, at no point do they call sector Boots a 'red light district'. Also, wtf is with the new dungeon and why? Feels like an overpriced DLC map (convoluted, time wasting, and with virtually no payout). The added character/storyline is jarring and doesn't fit in the game naturally whatsoever. It's SUPER obvious they made things cost too much and give less rewards in the hopes you'll pay real money for shortcuts. Clear, one sided balancing issues in regards to microtransactions. Magic and status effects are borderline useless and physical attacks are so stupid strong (but still seem to miss about 25% of the time) that about 60% of all the demons, items, armors, apps, and weapons can be completely ignored. If you're new to the series, seeing enemy health bars might be nice, but actually messing with the very format of battles, items, weapons, subapps, has created a game that feels unfinished. The game has been completely unbalanced for absolutely no reason. The original had small, scrunched damage numbers and small, still shots of demons in your party. How do you take a game that averages 80 hrs out of a player at full speed and make it slower? - The UI is so freaking ugly it makes me hate the game. They added a dash function and it's STILL too slow. Walking from dungeon tile to dungeon tile is painfully slow. In a game that needs you to do some grinding, this is important. Even holding down on the A button to 'fast forward' attacks, it still moves about a third as fast as the original game's auto battle. And all the SMT IV attack animations look crappy. The original game looked vibrant and beautiful on the DS what the heck happened? - Battles move painfully slow. as if they intended to add 3D but cancelled at the last moment. I would like to have a complete discourse on why this game sucks a fat one but I can break it down in easy to swallow bullet points: - This game is ugly: textures are flat and boring, demon designs look rough as heck, demon animations look jarring and gangly, NPCs look like something out of a dating simulator, the main characters look super generic and downright weird at times, the awful swirling 'smoke' effect brought in from SMT IV battles looks nauseating, (as does the 'shifted' camera position when attacking), backgrounds (and background objects) don't mesh well with objects in the foreground, and somehow the entire game looks blurry. Every single thing that made the original ORIGINAL has been twisted and warped into a mess that parodies the exact message the original writers tried to instill. Instead, Redux is a complete roadmap on how to take one of the most brilliant, underrated, and overachieving games in all of JRPG history and turn it into an ugly, broken, bland, just shy of unplayable slog of mediocrity. Instead, Redux is a complete roadmap on how to take one of the most I want to give "Redux" at least a one but I can't bring myself to do it. I want to give "Redux" at least a one but I can't bring myself to do it.
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